NPC Kingdoms

~ OOC forum for the Conquest (Solo) version of the Massacre game, and the Bloodbath (high turnrate) version of the Classic game.

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Mickal Redwater
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Re: NPC Kingdoms

Post by Mickal Redwater » Wed Oct 14, 2009 4:15 am

These kingdoms have turns.. are those turns going to be able to be stolen?

Seems weird to steal turns from NPCs...
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Re: NPC Kingdoms

Post by Kaz » Wed Oct 14, 2009 4:18 am

When I brought them out, they seem to be showing as NPP

That should not actually be the case, next time they should show up correctly.

Can they be attacked and killed??

And yes, NPCs have a random amount of turns
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Re: NPC Kingdoms

Post by Nether » Wed Oct 14, 2009 4:21 am

damnit you wait till i'm at 200 turns and 9k acres, thanks ;p
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Re: NPC Kingdoms

Post by Kaz » Wed Oct 14, 2009 4:28 am

I need to run a script that will bring all dead NPC's back to life.

At the moment you have 3 NPC's per faith, you will have 7 per faith in the end.

How often should we ressurect them?

Every 20 mins, 30 mins ... what?
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Re: NPC Kingdoms

Post by Nether » Wed Oct 14, 2009 4:30 am

honestly i was thinking maybe twice an hour tops so every 30 min
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Re: NPC Kingdoms

Post by Mickal Redwater » Wed Oct 14, 2009 4:41 am

Yea i say not so often.. once an hour or twice... don't want killing NPCs to dominate the game :P

Though this changes everything so much.. i think we'll have to just test it out and see what works and what doesnt :P

7 NPCs per faith seems like a lot! there will be more NPCs then players?

Of course its good that you can't hit them from the top! (I can't hit any NPCs at the moment).

Will make it hard to stay up top for long ;)

Though seems like lots of turns to be had by killing NPCs
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Re: NPC Kingdoms

Post by Archangel » Wed Oct 14, 2009 4:45 am

Kaz wrote:I need to run a script that will bring all dead NPC's back to life.

At the moment you have 3 NPC's per faith, you will have 7 per faith in the end.

How often should we ressurect them?

Every 20 mins, 30 mins ... what?
20-70 minutes, random.
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Re: NPC Kingdoms

Post by Nether » Wed Oct 14, 2009 4:58 am

eh hitting NPC's allowed me to kill all other active people playing and make a real run for the king, ran out of money though and he squashed me
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Re: NPC Kingdoms

Post by Nether » Wed Oct 14, 2009 4:59 am

its a great addition to the game Kaz, thanks
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Re: NPC Kingdoms

Post by Mickal Redwater » Wed Oct 14, 2009 5:08 am

Once again.. if you aren't online.. you'll most liekly die ;)
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Re: NPC Kingdoms

Post by Kaz » Wed Oct 14, 2009 5:15 am

I have not got 100% round to finishing everything, have a few tweaks before it's ready to be run as a regular set of scripts.

In the meantime, this will allow you to restore dead NPC's

http://www.monarchygame.com/npc.php

That file will be deleted once the final script is running automatically.
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Re: NPC Kingdoms

Post by Mickal Redwater » Wed Oct 14, 2009 5:24 am

Yea sounds good :)

we'll see how this works tomorrow when you can amass NPC turns effectively.

Also.. at some point can/will you be turning off the ability for NPC to gain points (or any scores whatsoever)
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Re: NPC Kingdoms

Post by Kaz » Wed Oct 14, 2009 5:26 am

Have fun, restart then when needed and try and get an idea of how often they need to be reset, and how many per faith.

Once we have sorted that, we'll restart and kick of the automation and the first real age where people know what they are doing with their initial turns.
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Re: NPC Kingdoms

Post by Mickal Redwater » Wed Oct 14, 2009 5:27 am

Umm Kaz.. one of the NPC kingdoms is growing!!!!
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Re: NPC Kingdoms

Post by Faile » Wed Oct 14, 2009 5:40 am

no kidding, and it's trying to eat me!
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Re: NPC Kingdoms

Post by Shredman » Wed Oct 14, 2009 6:48 am

2 ppl have took me down to less than 500 acres and my turns were completley gone and i could NOT restart.... basicaly had to call on a friend to kill me last time, i dont see that happening to often,
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Re: NPC Kingdoms

Post by Mickal Redwater » Wed Oct 14, 2009 6:57 am

Weird :P under 500 acres should let you restart :p

As far as NPCs.. umm do we really want 54mil NPCs coming out?

Maybe.. Maybe its worth debating?


I think its cool.. but i can tell you this.. if someone can break those kingdoms... then there is a chance of becoming way too strong way too quick.. while the rest of us sit and wait for another big one to come to break.
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Re: NPC Kingdoms

Post by Mickal Redwater » Wed Oct 14, 2009 7:06 am

Yea umm... i'm not sure what to do from here :P

But definitely need to put a new limit on the size on NPCs... i think 100k or so should be it.. so far 2 NPC over 200k acres.

Allowed me to get bigger and bigger til i was out of turns :P I have my weakness of course.. but still not the way i think we all imagined it!
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Re: NPC Kingdoms

Post by Shredman » Wed Oct 14, 2009 7:28 am

i am debating on hitting you lol, i just dumped 400k land tho, i didnt build like i normaly do,i came out swingging on this guy who talked shit to me , he caught me busting him open getting 17k a pop on his drob, then wrote me and said nice try succa, i wrote him back saying he was lucky he was on because he was busted open, he wrote back saying keep telling yourself that , luckily i was killed by someone 5 min later , needless to say he is very dead now. ... lol
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Kaz
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Re: NPC Kingdoms

Post by Kaz » Wed Oct 14, 2009 6:03 pm

The size of the NPC's are related to the size of the NPC's that get created in NPC Builder.

NPC'c seem to big, or too hard, build a load of easier ones :)
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